FREAKS ECOSYSTEM TOKEN · ETHEREUM MAINNET

$SIGNAL

The token you earn by playing. Fixed supply, no team mint, half the supply sealed for the game on-chain. Every figure here is verifiable on Ethereum.

Network
Ethereum Mainnet
Standard
ERC-20 · 18 dec
Supply
1,000,000,000 fixed
Symbol
SIGNAL
06 · PRESALE

Buy $SIGNAL — ETH in, tokens out, instant

Fixed price in ETH, set immutably inside the contract. Tokens are delivered to your wallet in the same transaction — no vesting. Always verify the contract address before buying.

Checking sale…
Price6,660,000 / ETH
Reference≈ $0.00025 / token
Max per wallet0.5 ETH
Sold
Remaining
Raised
0% of 150,000,000 SIGNAL allocation
ETH
0
$SIGNAL you receive
Connect your wallet to buy. The same Connect button in the top bar works too.
02 · THE TOKEN

A pure, immutable ERC-20

ParameterValue
Name / SymbolSIGNAL / SIGNAL
Decimals18
Max supply1,000,000,000 (fixed forever)
StandardERC-20 · ERC20Burnable · ERC20Permit (EIP-2612)
Mint functionNone — minted once, no further emission possible
Owner / adminNone — no owner, no pause, no upgrade
Built withOpenZeppelin v5.x · Solidity 0.8.24 · EVM Cancun

The only supply-changing action is burn, which can only lower the total. Burning is verifiable on-chain via totalSupply, so the real circulating amount is always transparent.

03 · DISTRIBUTION

Allocation of the supply

Game — sealed in vault50%500,000,000
Presale15%150,000,000
Liquidity (Uniswap)15%150,000,000
Team — locked to 31 Dec 20269%90,000,000
Early contributors6%60,000,000
Holder airdrop5%50,000,000

The 90,000,000 team tokens are held in a lock contract and cannot move before 31 December 2026 (Unix 1798675200). No early exit, no override — verifiable on-chain.

04 · THE ENGINE

Earn, spend, convert

Players win in-game Signal through gameplay. It can be spent inside Signal City with no fee, or converted into liquid $SIGNAL that can be traded. Conversion carries a fee that falls the longer the Signal was held in-game, discouraging the win-and-dump cycle.

Held in-game before convertingFee
Within 7 days20%
8 – 30 days10%
31 – 90 days5%
Over 90 days2%

50% of every fee is burned forever · 50% flows to holders who lock. Signal is also spent in-game on fortifications, special attacks, repairs, cosmetics, status and faction treasury contributions — real utility beyond holding.

05 · LOCKING

Lock for weight

Holders may lock $SIGNAL voluntarily for a chosen period. Locking grants faction vote weight in collective Signal City decisions, and a share of fees — half of every conversion fee paid across the game flows to lockers.

No buyable advantage

Locking never multiplies in-game rewards. Equal play earns equal Signal, locked or not. Signal is won with skill, not capital.

07 · AIRDROP

Holder airdrop

ParameterValue
Allocation50,000,000 SIGNAL (5%)
Amount per FREAK8,000 SIGNAL
Eligible NFTs≈ 5,900 FREAKS in circulation
SnapshotAt presale close
DistributionBy the team, to holder wallets

Each FREAK held at the snapshot earns 8,000 $SIGNAL. Hold your FREAKS through the snapshot to qualify.

08 · CONTRACTS

Deployed & verified

All on Ethereum mainnet, source verified on Etherscan. Any "$SIGNAL" not listed here is not ours.

Token — $SIGNAL (ERC-20)
0xe1AcF5d0DB72860cC9ba62DC564a65F639B875e9
Presale
0x92A5dD85786e7277221F9f37C7994eED08F37f71
Game Vault — 500M sealed
0x81ECDC2fc038Fb9b62330dEfc2273dB915dC87C2
Team Lock — 90M until 31 Dec 2026
0x28696Be04b09835715429B4cF617ed07CbCF4E12
Pool Wallet — receives presale ETH
0x3EE61BF63D15860F100b1342E32e3b5a69Fa0f08
09 · SECURITY

What protects holders

Token

No mint, no owner, no upgrade. Supply fixed; only burn can change it, downward.

Presale

Price immutable; ETH forwarded to the pool wallet each buy (no custody); reentrancy-guarded.

Game reserve

500M sealed in a vault that releases only to the game distributor, set once then permanently locked.

Team

90M locked on-chain until 31 Dec 2026, no early release.

Liquidity

Locked at launch so it cannot be withdrawn.

Anti-bot

Skill-based rewards, per-wallet caps, pre-verified holder community.

10 · PATH TO MARKET

Phases

0
Token, presale, vault and team lock deployed and verified on mainnet
1
Presale opens; proceeds + royalties fund initial liquidity
2
Listing on Uniswap; liquidity locked; $SIGNAL becomes tradable
3
Holder airdrop distributed after snapshot
4
Signal City goes live; game vault connected; players earn Signal
5
Listings on CoinGecko / CoinMarketCap and exchanges as metrics grow

Numeric parameters (fees, lock terms, airdrop amount) may be calibrated before full launch. No specific dates are promised; game mechanics go live when Signal City is ready and audits complete. This page is for informational purposes only. It is not an offer to sell securities, a solicitation to invest, a promise of return, or financial advice. Any digital token is a high-risk asset; do your own research. Read the full $SIGNAL whitepaper →